
There are currently 4 sources of debuffs: champion abilities, summoner spells, item effects and neutral monsters. Abilities with certain tradeoff mechanics (such as the increasing mana cost and damage of Kassadin's Riftwalk or the decreased attack range in Nidalee's Cougar form) are also not considered to be debuffs. Discover game mechanics, hidden values, raising tips and methods, tech charts, Monster data breakdowns, Expedition Maps, downloads, game saves, CD & Song lists. Resource expenditure linked to ability usage (such as with most mana- and energy-using champions) is not considered to be a debuff. Monster hunter debuff I played a match just a bit ago and I fed super hard (sorry team), and then i noticed something. All debuffs are either temporary or conditional and do not persist after the affected target's death. Unless otherwise stated, debuffs cannot stack with themselves, with repeated applications upon the same target simply causing the debuff duration to reset and not incurring increased effectiveness.

Among other things, debuffs can directly lower a unit's statistics, cause damage over time or be triggered with subsequent attacks for additional effects.Īll forms of crowd control fall under the debuff classification as they inhibit a unit's ability to fight directly, but debuffs that consist solely of crowd control are not listed here due to their prevalence and relative importance in gameplay. This article was last edited by SicklierNastlier on 2 20:08.Ī debuff is any status effect given to a champion, minion or monster that negatively impacts their combat performance in some way.
